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wip

Formulas

Stat = ((LV - 1) * (BaseStat / 10)) + BaseStat

Damage = (ATK/DEF) * (attack strength variable)

Evasion Chance = Target Evasion - (User Accuracy + Move Accuracy)

Poison Status Effect:

  • Damage = 50% Original Attack Damage (Default 4)
  • Duration = 20-10 turns

Bleed Status Effect:

  • Damage = 20% Original Attack Damage
  • Duration = 20-10 turns
  • Effect = DEF-15%

Burn Status Effect:

  • Damage = 40% Original Attack Damage
  • Duration = 20-10 turns
  • Effect = ATK-15%

Slow Status Effect:

  • Duration = 15-10 turns
  • Effect = AGI-15%

Test Battles thing

(Putting all the factors of the stats, traits, attacks, etc. into a full battle. Some battles will be made for this, later.)

Test Battle 1: Masa and Sam vs. Makina and Zaion at LV10

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