|“||Where did you go, dad?||”|
Dr. Jekyll Sand (Father), Mrs. Sand (Mother)
Her normal outfit is a dark red beanie, a dark red short-sleeved sweater, black sleeves, and black jeans.
She is known to wield a large scissor-blade made of light as a weapon, which is called the Animajo.
She is the daughter of Dr. Sand. In a plot by Kuipter, she was killed by their pet, Kole, which drove Dr. Sand to insanity, leading on into Kuipter's evil plot.
- Health: 31
- Attack: 60
- Magic: 59
- Defense: 28
- Speed: 43
- Slit - Attacks a single enemy from the side. Lowers enemy Defense stat by 10%, and lowers Resistances by -40%. Has a 25% chance of inflicting Bleed.
- Sweep - Hits a single enemy in a slashing motion. Deals regular damage. If the enemy is inflicted with a status effect, a Critical hit is guaranteed.
- Head Shaker - Delivers a downward strike to the head of a single opponent. Has a 45% chance to inflict Stun.
- Stream - Hits a single enemy with the force of her body being pushed forward by wind.
- Gale Strike - Deals fair damage to a single enemy. Has a 65% chance of inflicting Slow.
- Replenish - Heals a single ally slightly.
- Shadow - Increases the power of physical attacks by 20%, and increases Evasion by +25% for the next three turns.
- Haze - Increases Critical chance to 90% for two turns, but halves current health.
- Shift - Increases Defense by 25% but decreases attack by 20%.
- Power Strike - Hits an enemy with magical ability. Debuffs a random stat.
- Turn Strike - Deals high damage, and has a 45% chance of inflicting Confusion. Can only be used when her health is low. Attacks used within ten turns after this have an increased duration of DoT status effects, by 5 turns.
- Aura Dance - Attack that has a chance to hit multiple times, getting more powerful with each hit. Chance for each time is 50% as it goes along.
- Animajo Power - Can only be used after 6 turns in battle. Takes away 100 health when used, effectively killing her unless she is at a high level.
- Destroyer - Her blade glows with a brilliant light and increases in size, while she brings it down onto a single enemy. Has no specific elemental power or abilities, just deals outrageous damage to a single enemy, with a chance for dealing splash damage to other enemies. Attack Power Varible is +250% the regular variable for her level.
- Killer - Buffs offensive stats by 75% for allies and changes attack types to the most useful type against a targetted enemy.
- Animajo - Wielded by her in a different time. Cannot be stolen from her.*
- Warm Insulated Clothes - Has an 85% Resistance to being slowed by Ice, being Frozen, or getting Burned. Reduces damage taken from Ice, Freeze, and Fire attacks by 40%
- Quicksand - Speed stat is increased by +15% when in battle with a higher level enemy. Initial Evasion is increased by +15%.
- Immunization - Has immunity to stat-reducing debuffs.
- Circulation - Has an 85% Resistance to being Poisoned.
- Foundation - Has an 85% Resistance to being Stunned or knocked over.
- Inner Peace - Increases Speed, Evasion, and Accuracy by 15% when Health goes below 30%.
- Auric Awakening - Allows for a stat setup that is fair in a fight where she has no artillery or attire equipped.