Icon | Weapon | Used by [!] | Magic? | Primary method of attack | AT | AGI | Range |
---|---|---|---|---|---|---|---|
Pencils | Professor | Yes | Thrown at enemies in a modest arc, then colorizes them for aesthetic purposes. (?) | **? | ***? | ****? | |
Pickaxes | Miner | Yes | Swings its pickaxe during both attack and mining (although it doesn't appear to touch the ground during the latter process). | ** | ** | * (20) | |
Pitchforks | Demon | ? | TBA | TBA | TBA | TBA | |
TBA | |||||||
Pitchforks | Farmer | No | Stabs the enemy when in range. | *? | ****? | **? | |
TBA | |||||||
Plasmas | Superman (/4) | Yes | Typically slow, they possibly attack also with a linear fashion. | **** | **** | ****+ | |
TBA | |||||||
Potions | Brewer | No | Makes a throwing move, but still has the "potion" on its hand. | *? | ** | *** (50) | |
Rings | Angel | Yes | Prepares to attack by "raising" its wings slightly and shoots a ring in-direction to the enemy until the range has reached, piercing every enemy throughout the way. It then begins to return to the Angel for a repeated cycle. By raising the Ring stat, the AGI becomes the slowing factor instead of the Ring stat that allows for however many rings can exist on the screen. | ** | ****† | **** (60) | |
Canonical list of rings can be found here | |||||||
Saws | Lumberjack
(/2) || style="background: #FFB; color: black; vertical-align: middle; text-align: center; " class="partial table-partial"|Fuel |
Holds the blade of the saw just about near the enemy until death. If run out of fuel, it will swing its saw without dealing any damage. | * | ***** | * | ||
Scepters | Jester | Yes | TBA | TBA | TBA | TBA | |
TBA | |||||||
Scythes | Reaper (/2) | Yes | Makes a swinging animation while the scythe is held with its hands. | *-∞ (?) | **** | ** (30) | |
TBA | |||||||
Shells | Robot | Yes | TBA | TBA | TBA | TBA | |
TBA | |||||||
Shields | Berserker (1/2) | No | TBA | TBA | TBA | TBA | |
TBA | |||||||
Shields | Defender | No | Bashes enemies with a shield, but more often then not rushes in front of a teammate to block incoming attacks. | ** | ** | * (15) | |
TBA | |||||||
Shields | Stunner (1/2) | No | TBA | TBA | TBA | TBA | |
TBA | |||||||
Shoes | Runner | Yes | Kicks the enemy with little to no suspension off of the ground. | *** | *** | * | |
Shurikens | Ninja | Yes | Throws out a shuriken with an above-average speed straight unto the enemies, with little to no resistance to gravity when nearing a stationary enemy. During every throw, it flails its arm to denote the "throw". | *** | ** | **** (70) | |
Slings | Hunter | No | Makes a throwing move, but still has the "projectile" in its sling. It is thrown in a very wide arc, making it less effective against moving enemies. | * | ** | ***** | |
Spears | Spartan | Yes | Simply makes a stabbing move towards the mob of enemies - hitting them all at its range since it can deal with mobs a little better. | ** | **** | *** (40) | |
TBA | |||||||
Spears | Spearman | Yes | Depending on range (as well as if anything was invested into STR), it will either "thrust" its spear at the enemy with its two arms, or throw a projectile spear with the arm holding said spear with a swing. | *** [m] **** [r] |
** [m] * [r] |
***+ | |
Staves | Healer | No | Look below [Staves (Priest)]. | * | ** | ***** | |
TBA | |||||||
Staves | Priest | No | Raises its Staff upon attack. Would even swings around its arms around if standing for a while. | * | ** | **** | |
Canonical list of staves can be found here | |||||||
Sticks? | Psycho | Yes | Depending on range (regardless of STR), it will randomly either throw the stick towards the enemy, or swab it onto said enemy. | ? | ? | ** (35) **** (100) | |
TBA | |||||||
Stun Guns | Stunner (1/2) | No | TBA | TBA | TBA | TBA | |
TBA | |||||||
Supreme Weapons | Canonical Classes | Yes | A list of weapons of what we might expect to see after Level S. | *** | **** | ** (30) | |
Canonical list of weapons can be found here | |||||||
Swords | Gladiator | Yes | Swings when in fixed range, affects all enemies within said range. | *** | **** | ** (30) | |
Canonical list of swords can be found here | |||||||
Swords | Paladin | Yes | Slashes the sword when in range, affecting all enemies within that range as it charges with its "horse". | ** | **** | ** (35) | |
Swords | Shadowrunner
(/3) ||? |
TBA | TBA | TBA | TBA | ||
TBA |
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