Icon | Class | Status | Description | Equipment | Magic? | Creator |
---|---|---|---|---|---|---|
Baller | A- | Tosses a ball towards the enemy - Whether by kicking, throwing, or even batting it! | Footballs / Basketballs / Baseballs / Tennis Balls |
Yes | Warwood | |
Pros: Dynamic projectile behaviors | ||||||
Cons: Footballs and Baseballs are slow, Basketballs and Tennis balls have low AT and Range, with the former cannot deal critical damage. | ||||||
Bomber | A | Tosses bombs, which explode and damage more than one enemy. | Bombs | No | Francisco25 | |
Pros: Great against mobs, thrown in an arc, decent range and AT. | ||||||
Cons: Most bombs take time to actually explode, and may miss the enemy. | ||||||
Boomeranger | A- | Throws a boomerang with a fixed path that always comes back to the thrower. | Boomerangs | Yes | Sluggy | |
Pros: Great range and overall overage AGI. | ||||||
Cons: TBA | ||||||
Brewer | B | Brews potions and throws them at enemies. | Potions | No | Poisonshot | |
Pros: Oriented towards slow individual enemies, can increase range and bullets naturally, and a variety of potions with different effects. | ||||||
Cons: Rather slow and not very effective against fast, flying and swimming enemies, let alone mobs. | ||||||
Crossbowman | A- | An amplified version of the Sniper class, in terms of stats and weaponry choice. | Crossbows | Yes | Poisonshot | |
Pros: Has greater Range and AT than Snipers. Gets more for each SP. | ||||||
Cons: Slower than using a bow, and lower LP than average. | ||||||
Commander | A | Shoot Notes which penetrate enemy and put out an aura which protects itself and allies. | Flutes | No | Long wood bow | |
Pros: Can deal high damage if use Guide's Card. Aura supports rushing of ranger. | ||||||
Cons: Can't strengthen attacking with SP. Low AT with med AGI. | ||||||
Elemental | A+ | A magical-like class that depends on the elements to fight off the enemies. | Elements | No | StickyS | |
Pros: Wide range of attacks, especially against enemies with type strengths. Flexible AT and AGI addition as well as ailment resistance. | ||||||
Cons: Apart from its slowness, the minimized limit of the AGI require a lot of SP to invest. The STR stat is limited by MAG to broaden the limits of minimum AT and AGI. | ||||||
Exterminator | A- | Smokes enemies out with the use of extermination skills. | Gas Tanks | No | Poisonshot | |
Pros: Very good at dealing with mobs. Has a large variety of weapons, having weapons of all types except Freeze. Rather low AGI. Hard-to-dodge attacks. | ||||||
Cons: Requires STR investment in order to reach ranges not comparable to melee characters. DPS can be a bit underwhelming at time. Low LP on average. | ||||||
Grenadier | C | Tosses grenades, and makes different explosions. | Grenades | No | Syn3h | |
Pros: TBA | ||||||
Cons: TBA | ||||||
Healer | A- | Regenerates LP back to the team, and even provides stat bonuses as well! | Staves [!] | No | Francisco25 | |
Pros: Each attack will restore LP for the entire team, SP in LP will also add extra | ||||||
Cons: Poor AT and AGI for combat, Heal costs a considerable amount of MAG. | ||||||
Hunter | B | Prioritizes reach more than even his life. | Slings | No | Poisonshot | |
Pros: High range, thrown at an arc. | ||||||
Cons: Low AT. [?] | ||||||
Lancer | C | Hurls all kinds of different weapons, each with their own characteristics. | TBA | Yes | Sinez | |
Pros: TBA | ||||||
Cons: TBA | ||||||
Mage | F | "It shoots Mage-lasers and Rune-O-Balls." | TBA | Yes | ? | |
Pros: TBA | ||||||
Cons: TBA | ||||||
Masker | A+† | Mimics his enemies to attack like them. | Masks | Yes | Neotornado | |
Pros: Wide range of attacks. | ||||||
Cons: Generally have high MP requirements. | ||||||
Musician | A- | Plays its guitar (or bass) to hurt (and even kill) enemies' ears. | Guitars / Basses |
Yes | Qucka777 | |
Pros: Guitars are faster and stronger, and basses have the range advantage and MP/bullets conservation. | ||||||
Cons: Opposites of the above - The basses are slower, weaker both physical and magical. And guitars are less ranged. | ||||||
Necromancer | A+† | Exactly imitates the enemy's attack. | Necromancy | No | RadiantDarkBlaze | |
Pros: Depending on the strategy, its attacks are very flexible and can increase the projectile duration via STR. | ||||||
Cons: Starts off slow due to the wide gap of AGI which can be fixed via DEX. A gold grinder for both the book required and the attack desired. The Personal Card which converts range into AT which would theoretically fix the "dud" attacks' paths. | ||||||
Ninja | A- | A stealthy class with two different throwing stars to choose from. | Shurikens / Kunais |
Yes | Francisco25 | |
Pros: Very quick (Shuriken), pierces enemies (Kunai). | ||||||
Cons: Evasion causes other characters to get hit, not very good AT. | ||||||
Predator | A+ | A scary ranged class with an idol it worships. | Blowguns | See War Cry | HankGuideDude | |
Pros: Decent range, increases critical damage, can support all characters with AT and defense. | ||||||
Cons: Weak in terms of damage and agility, only magical ability requires a huge amount of MP. | ||||||
Professor | B | Throws pencils at the enemies, and colors them up - crayon-style. | Pros: | Yes | Francisco25 | |
Pros: TBA | ||||||
Cons: TBA | ||||||
Spirit | A | A combat class with an aura of projectile reflection. | Curses | No | Poisonshot | |
Pros: Provides Aura of bounce, as well as combative support of various degrees. | ||||||
Cons: Slow and generally dependent for the aura. | ||||||
Superman | A- | A superhero who can choose from four types of weapons! | Arrows / Lasers / Plasmas / Missiles |
Sans arrows | Logologologol | |
Pros: Can choose from rapid-fire arrows, laser beams, high-powered plasmas, or explosive missiles. | ||||||
Cons: Each type of weapon type is suffering from some sort of deficiency; Which makes it an advanced class. | ||||||
Tamer | D† | Uses "beasts" that spawns enemies from a single stage, except bosses. | Beasts | ? | Shogg10 | |
Pros: TBA | ||||||
Cons: TBA | ||||||
Transformer | C | Mophs into an enemy species within the attack range. | Transforms | No | Makarus13 | |
Pros: TBA | ||||||
Cons: TBA | ||||||
Witch | C | Weakens enemies so it'll make them be defeated easier. | No | Poisonshot? | ||
Pros: Can take away AT and magic AT, as well as add AGI to enemies within the vicinity - Depending on the broom being held. | ||||||
Cons: Has no attack capabilities and lack of LP. | ||||||
Wizard | A+ | A magical class that deals much improved spells. | Tomes | Mana | 1X3B | |
Pros: Very intense magical attacks. Great range. | ||||||
Cons: Uses Mana for spells. Typically slow. |
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Ideas for Stick Ranger Classes/Ranged
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