Icon | Class | Status | Description | Equipment | Magic? | Creator |
---|---|---|---|---|---|---|
Agent | A | A class able to defend itself - Both near and far from the enemy. | Tasers | Yes | Poisonshot | |
Pros: Quick access magic attacks (ranged), low-AGI, good range. | ||||||
Cons: Low melee AT, ranged magic AT is cut by half. | ||||||
Aviator | B | A passion for flying and shooting the enemies... Or just crashing into them. | Gliders | No | Lazro | |
Pros: Luckily are agile and mobile against flying enemies. | ||||||
Cons: Weakened by water to lower down stats, there are gliders which will crash onto the target - leaving them vulnerable. | ||||||
Candyman | C | Either attacks with candy canes, or heals the team with its confectionery. | Candy Books / Candy Canes |
No | Dokohne | |
Pros: Supports its team with candy books to provide various buffs. Is a decent attacker. (?) | ||||||
Cons: ? | ||||||
Chef | A- | Can function as a quick attacker, but primarily used as a healer. | Utensils / Foods |
No | Lazro | |
Pros: Good healing abilities, varied melee weapon stats, also provides alt. attacks besides healing. | ||||||
Cons: Can't deal as much damage as most classes, and healing takes a good while. | ||||||
Cyborg | A-- | Wields three body parts for three times support. | Eyes, Arms, Legs |
Arms only | HankGuideDude | |
Pros: Can modify its speed, capable of knocking back enemies. | ||||||
Cons: Cannot equip compos, mostly walks slower, and is only capable of single-tasking during combat. | ||||||
Janitor | A- | An overworked worker who wants some action by fighting alongside. | Wipes, dustpans, bins, sprays, erasers, brooms, trash cans, flash-lights and vacuum cleaners | Yes | Janitor | |
Pros: Normally quick. | ||||||
Cons: TBA | ||||||
Mechanic | B | Creates machines for the enemies to deal with during combat. | Wrenches, Inventions |
No | HankGuideDude | |
Pros: Customizable stats with wrenches and invention improvement stats from said class. | ||||||
Cons: Invention only has one compo (or none), Costly to build and maintain in terms of items and gold. | ||||||
Petman | D | Uses pets as its method of attack, as well as a dagger for extra measure. | TBA | ? | "Justjaggen15" | |
Pros: TBA | ||||||
Cons: TBA | ||||||
Psycho | C | Swings and tosses its planks towards enemies like a psycho (as named). | Planks | Yes | Popetipap | |
Pros: Can throw within a great range. Supposedly agile. | ||||||
Cons: Judging by the speed of the plank projectile, it might have very low accuracy. | ||||||
Reaper | B | Brings doom to all enemies with its deadly scythes (or the more arcane viles). | Scythes / Viles |
Scythes only | "Justjaggen15" | |
Pros: Scythes are quick while viles can deal more damage and are more ranged, as well do not require MP. | ||||||
Cons: Scythes cannot deal much damage, while viles are very slow to produce attacks. | ||||||
Spearman | A- | Can either throw spears to simply stab at the row of enemies. | Spears | Yes | ? | |
Pros: Versatile against enemies, decent AT. | ||||||
Cons: Slower when thrown, but weaker when stabbing. |
Advertisement
Ideas for Stick Ranger Classes/Hybrid
Advertisement