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This is a collective page of the fanon jewels in Stick Ranger, even though the jewels are of a canon compo item group. If you'd like to add a jewel, do so alphabetically. Jewels upgrade magic attacks, with a few exceptions in fanon.
Agate
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Add 2-6 earth damage | unknown | 2000 | 250 |
level 2: | Add 4-8 earth damage | unknown | - | 500 |
level 3: | Add 6-12 earth damage | unknown | - | 750 |
Composition restriction: weapons with type Earth
Effect explanation: It adds 2-6 AT per level.
Credits: Francisco25
Amethyst
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Paralysis rate +(0-1) | unknown | 4000 | 250 |
level 2: | Paralysis rate +(0-2) | unknown | - | 500 |
level 3: | Paralysis rate +(1-1) | unknown | - | 750 |
level 4: | Paralysis rate +(1-2) | unknown | - | 1000 |
level 5: | Paralysis rate +(1-3) | unknown | - | 1250 |
level 6: | Paralysis rate +(2-2) | unknown | - | 1500 |
level 7: | Paralysis rate +(2-3) | unknown | - | 1750 |
level 8: | Paralysis rate +(2-4) | unknown | - | 2000 |
level 9: | Paralysis rate +(3-3) | unknown | - | 2250 |
level S: | Paralysis rate +(3-4) | unknown | - | 2500 |
Composition restriction: weapons with type Paralysis
Effect explanation: Increases AT rate when an enemy is paralyzed.
Credits: HankGuideDude
Citrine
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Add 1-3 Physical Damage | Orange Smiley Wheel (Castle Gate) | 2000 | 250 |
level 2: | Add 3-5 Physical Damage | Orange Skull Bat (Cavern 3) | - | 500 |
level 3: | Add 5-7 Physical Damage | Pink Gel Spider (???) | - | 750 |
level 4: | Add 7-10 Physical Damage | White Boss Vampire Fish (Beach 1) | - | 1000 |
Composition restriction: type Physical weapons with magic attack
Credits: ZoshiX
Corundum
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Paralysis AT +7% | unknown | 4000 | 250 |
level 2: | Paralysis AT +15% | unknown | - | 500 |
level 3: | Paralysis AT +22% | unknown | - | 750 |
level 4: | Paralysis AT +30% | unknown | - | 1000 |
level 5: | Paralysis AT +37% | unknown | - | 1250 |
level 6: | Paralysis AT +45% | unknown | - | 1500 |
level 7: | Paralysis AT +52% | unknown | - | 1750 |
level 8: | Paralysis AT +60% | unknown | - | 2000 |
level 9: | Paralysis AT +67% | unknown | - | 2250 |
level S: | Paralysis AT +75% | unknown | - | 2500 |
Composition restriction: weapons with type Paralysis
Effect explanation: Increases AT of the paralysis projectile (The AT before the paralysis).
Credits: HankGuideDude
Danburite
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Add 1-5 Mist damage | White Roundhead Tree (Mist Grove 2) | 2000 | 250 |
Composition restriction: weapons with type Mist
Credits: Poisonshot
Darktosh
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Increases Strength 35% | Terra | 5700 | 2455 |
level 2: | Increases Strength 50% and Dexterity 15% | Terra | - | 3700 |
level 3: | Increases Strength 75%, Dexterity 25% and Intelligence 10% | - | 8200 | 4500 |
level 4: | Increases Strength 100%, Dexterity 50%, Intelligence 25% and LP 12% | - | 10000 | 5000 |
Composition restriction: no restrictions
Note: Orange enemies are enemies that are in the Ideas but not yet in the game. Orange enemies become normal if truly planned.Citation needed
Credits: Final508
Iolite
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Add 10px curse area and 2% curse STR and DEF ailment. | unknown | 2000 | 250 |
level 2: | Add 12px curse area and 4% curse STR and DEF ailment. | unknown | 4000 | 500 |
level 3: | Add 15px curse area and 5% curse STR and DEF ailment. | unknown | - | 750 |
level 4: | Add 18px curse area and 8% curse STR and DEF ailment and reduces enemy resistance to elemental by 1/20. | unknown | - | 1000 |
level 5: | Add 20px curse area and 10% curse STR and DEF ailment and reduces enemy resistance to elemental by 1/15. | unknown | - | 1250 |
Composition restriction: weapons with type Curse
Effect explanation: Add a few px curse area and % curse STR and DEF ailment and may reduces enemy resistance to elemental by 1/?.
Credits: Cassdelau
Moonstone
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Expands projectiles by 0.5% | Green Smiley Wheel (Grassland 7) | 4000 | 250 |
level 2: | Expands projectiles by 1% | Sub Castle Boss (Castle Gate) | - | 500 |
level 3: | Expands projectiles by 1.5% | Tan Boss Star Stickman (Seaside 3) | - | 750 |
level 4: | Expands projectiles by 2% | Grey Boss Box Walker (Desert 2) | - | 1000 |
Composition restriction: no restrictions
Credits: unknown
Onyx
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | +3 Grab | unknown | 2000 | 250 |
level 2: | +6 Grab | unknown | - | 500 |
level 3: | +9 Grab | unknown | - | 750 |
level 4: | +12 Grab | unknown | - | 1000 |
level 5: | +15 Grab | unknown | - | 1250 |
level 6: | +18 Grab | unknown | - | 1500 |
Composition restriction: weapons with type Earth
Effect explanation: It increases the number of earth balls able to be grabbed depending on the level.
Credits: Francisco25
Opal
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Add 0-1 freeze damage | Pink Skull Snake (Grassland 5) | 4000 | 250 |
level 2: | Add 1-1 freeze damage | Blue Roundhead Walker (Seaside 2) | - | 500 |
level 3: | Add 1-2 freeze damage | Olive Roundhead Stickman (Mist Grove 3) | - | 750 |
level 4: | Add 2-2 freeze damage | Cyan Fairy Bat (Beach 2) | - | 1000 |
level 5: | Add 2-3 freeze damage | Pink Gel Tree (Snowfield 3) | - | 1250 |
Composition restriction: weapons with type Freeze
Credits: Poisonshot
Pearl
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | +1.6s Mute length | unknown | 2000 | 250 |
level 2: | +3.2s Mute length | unknown | - | 500 |
level 3: | +4.8s Mute length | unknown | - | 750 |
level 4: | +6.4s Mute length | unknown | - | 1000 |
Composition restriction: weapons with type Mute
Credits: HankGuideDude
Tanzanite
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Paralysis time +0.3s | unknown | 4000 | 250 |
level 2: | Paralysis time +0.6s | unknown | - | 500 |
level 3: | Paralysis time +0.9s | unknown | - | 750 |
level 4: | Paralysis time +1.2s | unknown | - | 1000 |
Composition restriction: weapons with type Paralysis
Effect explanation: Increases time the enemy is paralyzed.
Credits: HankGuideDude
Tourmaline
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 2: | +1m Mystic length | Pink Boss Gel Spider | unknown | 5000 |
level 4: | +5m Mystic Length | Pyramid Boss | unknown | 10000 |
Composition restriction: weapons with type Mystic
Effect explanation: Extend the time the attack released by the Mystic "infection" remains.
Note: SUPER RARE. Usually have 0.0001% of dropping. Skips odd-numbered numbers.
Credits: Poisonshot
Turquoise
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | Add 0-1 Mystic damage. | Blue Boss Fairy Snake | 2000 | 250 |
level 2: | Add 1-1 Mystic Damage | Red Cap Snake | unknown | 500 |
level 3: | Add 1-2 Mystic Damage | Grey Roundhead Tree | unknown | 750 |
level 4: | Add 2-2 Mystic damage | Green Vampire Tree | unknown | 1000 |
level 5: | Add 2-3 Mystic Damage | Yellow Shield Snake | unknown | 1250 |
Composition restriction: weapons with type Mystic
Credits: Poisonshot
Zircon
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | +1s Mystic infection length | Blue Skull Bat(HC2) | 2000 | 250 |
level 3: | +3s Mystic infection length | Yellow Roundhead Fish | unknown | 750 |
level 5: | +5s Mystic infection length | Blue Boss Fairy Eel | unknown | 1250 |
Composition restriction: weapons with type Mystic
Effect explanation: Extends the time the mystic "infection" remains
Note: Skips even-numbered levels.
Credits: Poisonshot
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