You're viewing a page which also exists on the Dan-Ball Wiki, and is the fanon version of it. If you were looking for the canonical version, click the Red Stone to visit the Dan-Ball Wiki (or go here). Clicking the Blue Stone takes you to the Dan-Ball website. |
- See also: Anti-Charm
This is a collective page of the fanon charms in Stick Ranger, even though the charms are of a canon compo item group. If you'd like to add a card, do so alphabetically.
List of charms[]
Curse Charm
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | 20% Curse Reduced | unknown | 2000 | 250 |
level 2: | 50% Curse Reduced | unknown | - | 500 |
level 3: | 75% Curse Reduced | unknown | - | 750 |
level 4: | 95% Curse Reduced | unknown | - | 1000 |
Composition restriction: no restrictions
Effect explanation: Reduces the percentage of Curse from Curse attacks by showing a % Reducing the Curse will only be successful on a per projectile basis, meaning that each projectile can only Curse characters with the charm equipped once.
Credits: Cassdelau
Fire Charm
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | 50% Fire Invalid | Red Smiley Walker (Opening Street) | 2000 | 250 |
level 2: | 80% Fire Invalid | Orange Boss Smiley Wheel (Grassland 7) | - | 500 |
level 3: | 90% Fire Invalid | Red Boss Mask Bat | - | 750 |
level 4: | 95% Fire Invalid | Orange Big Roundhead Eel (Seabed 6) | - | 1000 |
Composition restriction: no restrictions
Effect explanation: Blocks out Fire-type attacks by showing a purple zero, similarly to a Black Crystal with physical attacks. Blocking out damage will only be successful on a per projectile basis, meaning that each projectile can only damage characters with the charm equipped once.
Former description: Acts like a Black Crystal that is only against Fire attacks.
Credits: Francisco25, modified by NNW
Ice-Freeze Charm
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | 50% Ice and Freeze invalid | Blue Big Skull Bat (Hill Country 2) Green Big Fairy Snake (Hill Country 3) |
4000 | 500 |
level 2: | 80% Ice and Freeze invalid | Cyan Boss Gel Dragon (Seaside 3) Blue Boss Roundhead Eel (Submarine 3) |
- | 1000 |
level 3: | 90% Ice and Freeze invalid | Grey Boss Box Walker (Desert 2) Blue Box Eel (Desert 5) |
- | 1500 |
level 4: | 95% Ice and Freeze invalid | Tan Big Box Snake (Beach 3) Blue Shield Eel (Cavern 4) |
- | 2000 |
Composition restriction: no restrictions
Effect explanation: A mix of Ice and Freeze Charm. Sell values are the same as cards.
Note: Are dropped by both the 2 enemies that drops Ice Charm and and Freeze Charm, but with half rate of drop.
Credits: Samuel17
Mute Charm
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | 50% Mute Invalid | unknown | 2000 | 250 |
level 2: | 80% Mute Invalid | unknown | - | 500 |
level 3: | 90% Mute Invalid | unknown | - | 750 |
level 4: | 95% Mute Invalid | Purple Big Roundhead Eel (Seabed 6) | - | 1000 |
Composition restriction: no restrictions
Effect explanation: Prevents characters from being inflicted the Mute ailment.
Credits: HankGuideDude
Thunder Charm
Level | Effect | Dropped by | Cost for buying |
Profit for selling |
---|---|---|---|---|
level 1: | 50% Thunder Invalid | unknown | 2000 | 250 |
level 2: | 80% Thunder Invalid | unknown | - | 500 |
level 3: | 90% Thunder Invalid | unknown | - | 750 |
Composition restriction: no restrictions
Effect explanation: Blocks out Thunder-type attacks by showing a purple zero, similarly to a Black Crystal with physical attacks.
Credits: Francisco25
|