Fan-Ball Wiki
Advertisement
CanonFanon

You're viewing a page which also exists on the Dan-Ball Wiki, and is the fanon version of it. If you were looking for the canonical version, click the Red Stone to visit the Dan-Ball Wiki (or go here). Clicking the Blue Stone takes you to the Dan-Ball website.


This is a collective page of the fanon crystals in Stick Ranger, even though the stones are of a canon compo item group. If you'd like to add a crystal, do so alphabetically.

Crystal increase a stat like stones, but you can't directly upgrade those stats normally. Like stones, they can be used on any weapons. In fanon they may lower stats.

Aqua Crystal Aqua Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: -0.3s freeze time Cyan Gel Snake (Seaside 3) 1200 150
level 2: -0.6 freeze time Grey Big Mask Fish (Submarine 4) - 300
level 3: -0.9 freeze time Cyan Box Eel (Desert 5) - 450
level 4: -1.2 freeze time Blue Diamond Bat (Desert 7) - 600

Composition restriction: no restrictions

Effect explanation: Reduces freeze time. Very useful against Submarine Shrine and others enemies with Freeze attacks.

Note: It is possible to not get frozen if the freeze time reduction is higher than the enemy freeze time, acting like a natural Freeze Charm, but damage is still applied.

Credits: Samuel17


Azure Crystal Azure Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: Evade +10% unknown 1200 150
level 2: Evade +30% unknown - 300
level 3: Evade +50% unknown - 450
level 4: Evade +60% unknown - 600
level 5: Evade +70% unknown - 750
level 6: Evade +80% unknown - 1000
level 7: Evade +85% unknown - 1250
level 8: Evade +90% unknown - 1500
level 9: Evade +95% unknown - 1750
level S: Fully Evade unknown - 2000

Composition restriction: no restrictions

Effect explanation: By equipping it, the character can evade any attack (attacks simply go through).

Credits: HankGuideDude


Blue Crystal Blue Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: -10 AGI Green Roundhead Walker (Grassland 1) 1200 150
level 2: -20 AGI Green Diamond Cactus (Desert 3) - 300
level 3: -30 AGI Red Skull Spider (Beach 1) - 450
level 4: -50 AGI White Big Vampire Fish (Beach 1) - 600

Composition restriction: no restrictions

Effect explanation: The chances of dropping for any level is 1%.

Credits: Pascal5333/Happyman2341


Green Crystal Green Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: -5 AGI Green Skull Snake (Grassland 1) 1200 150
level 2: -10 AGI Green Cap Snake (Cavern 1) - 300
level 3: -15 AGI Blue Roundhead Fish (Submarine 3) - 450
level 4: -20 AGI White Boss Box Stickman (Desert 5) - 600

Composition restriction: bows, orbs, staves, and guns

Effect explanation: Lowers AGI by 5, 10, 15, or 20 depending on the level

Note: Min-Max AGI can't go below 5-10.

Credits: Neotornado


Green Crystal (Aeinstein) Green Crystal (Aeinstein)

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: LP +12% Orange Boss Skull Dragon (Grassland 3) 1200 150
level 2: LP +24% Orange Skull Stickman (Cavern 3) 2400 300
level 3: LP +36% Grey Smiley Fish (Submarine 3) 3600 450
level 4: LP +48% Orange Diamond Spider (Desert 5) 4800 600
level 5: LP +60% Olive Diamond Tree (Mountain 1) 6000 750
level 6: LP +72% Yellow Roundhead Stickman (Forest 5) - 900
level 7: LP +84% Cyan Gel Tree (Cavern 7) - 1050
level 8: LP +96% Pink Boss Ram Rune (>>>) - 1200

Composition restriction: no restrictions

Effect explanation: Increases LP by a percentage.

Note: Can be used with other LP-increasing items.

Credits: Aeinstein


Green Crystal (QDNinga) Green Crystal (QDNinga)

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: 5% chance damage converts into Heal Green Skull Snake (Grassland 1) 1200 150
level 2: 10% chance damage converts into Heal Green Cap Snake (Cavern 1) 2400 300
level 3: 15% chance damage converts into Heal Blue Roundhead Fish (Submarine 3) 3600 450
level 4: 20% chance damage converts into Heal Yellow Big Diamond Castus (Desert 5) 4800 600
level 5: 25% chance damage converts into Heal Olive Diamond Tree (Mountain 1) 6000 750
level 6: 30% chance damage converts into Heal Yellow Roundhead Stickman (Forest 5) - 900
level 7: 35% chance damage converts into Heal Yellow Boss Cap Tree (Cavern 7) - 1050
level 8: 37.5% chance damage converts into Heal Green Crystal Mushroom (Forest 8) - 1200
level 9: 40% chance damage converts into Heal Yellow Triangle Tree (Hell 11) - 1350

Composition restriction: no restrictions

Effect explanation: Has a 5%, 10%, 15%, 20%, 25%, 30%, 35%, 37.5%, 40%, or 45% chance to ignore any damage the player takes and heal for the amount of damage it would have taken

Note: Does not stack well with Black Crystals.

Credits: QDNinga


Jade Crystal Jade Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: Speed +20% unknown 1200 150
level 2: Speed +40% unknown - 300
level 3: Speed +60% unknown - 450
level 4: Speed +80% unknown - 600
level 5: Speed +100% unknown - 750

Composition restriction: no restrictions

Effect explanation: Increases Character's movement Speed.

Credits: HankGuideDude


Orange Crystal Orange Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: 110% Ranger bonus AT unknown unknown unknown
level 2: 120% Ranger bonus AT unknown unknown unknown
level 3: 130% Ranger bonus AT unknown unknown unknown
level 4: 140% Ranger bonus AT unknown unknown unknown

Composition restriction: no restrictions

Effect explanation: Will add 10, 20, 30 or 40% damage of the bonus attack to the overall attack.

Note: Works great with Poison attacks.

Credits: unknown


Orange Crystal (Aeinstein) Orange Crystal (Aeinstein)

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: Range +15% White Skull Bat (Grassland 2) 1200 150
level 2: Range +30% Orange Smiley Walker (Cavern 1) 2400 300
level 3: Range +45% Blue Boss Roundhead Eel (Submarine 3) 3600 450
level 4: Range +60% Orange Boss Diamond Spider (Desert 4) 4800 600
level 5: Range +75% Red Diamond Tree (Mountain 1) 6000 750
level 6: Range +90% Orange Roundhead Stickman (Forest 5) - 900
level 7: Range +105% Orange Diamond Bat (Cavern 7) - 1050
level 8: Range +120% Pink Ram Rune (>>>) - 1200

Composition restriction: Bows, orbs, staves, guns and rings.

Effect explanation: Increases Range by a percentage, rather than a fixed number.

Note: Can be mixed with Catapult's Card

Credits: Aeinstein


Pink-Black Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: STR +4, 5% against the skull Red Skull Bat (Forest 2) 1200 150
level 2: STR +8, 10% against the skull Grey Boss Mask Fish (Submarine 4) - 300
level 3: STR +12, 15% against the skull Orange Boss Diamond Snake (Desert 7) - 450
level 4: STR +16, 15% against the skull - - 600

Composition restriction: no restrictions

Credits: Martelinio99


Red-Yellow Crystal Red-Yellow Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: AT +(1-2), AT +10% unknown 1200 150
level 2: AT +(1-3), AT +15% unknown - 300
level 3: AT +(2-4), AT +20% unknown - 450
level 4: AT +(2-5), AT +25% unknown - 600

Composition restriction: gloves, swords, bows, guns or whips

Effect explanation: Increases 1-2, 1-3, 2-4, or 2-5 AT and then increases the overall AT by 10, 15, 20 or 25%.

Credits: Francisco25


Silver-Purple Crystal Silver-Purple Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: Def +1, Magical Defense 5% unknown 1200 150
level 2: Def +2, Magical Defense 10% unknown - 300
level 3: Def +3, Magical Defense 15% unknown - 450
level 4: Def +4, Magical Defense 20% unknown - 600

Composition restriction: no restrictions

Effect explanation: All physical projectiles deals 1, 2, 3, or 4 damage less and reduces all magical attacks by 5, 10, 15 or 20%.

Credits: Francisco25


Violet Crystal Violet Crystal

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: KPT +0.6 unknown 1200 150
level 2: KPT +1.2 unknown - 300
level 3: KPT +1.8 unknown - 450
level 4: KPT +2.4 unknown - 600

Composition restriction: Knives (Kunai Thrower).

Effect explanation: Increases KPT by 0.6, 1.2, 1.8, or 2.4

Credits: QDNinga



Canon Items
Generic white card
Card
N Charm
Charm
N Crown
Crown
N Crystal
Crystal
Diamond
Jewel
N Medal
Medal
N Spirit
Spirit
N Stone
Stone
Fanon Items
Anti-Freeze Charm (Art)
Anti Charm
Badge
Badge
Card Booster
C. Booster
N Chest
Chest
White Dust CP
Dust
N Exchanger
Exchanger
Light Feather
Feather
Fuel Can
Fuel Can
Gold Onigiri
G. Onigiri
Horse Armor
H. Armor
Onigri pack
Item Pack
N Key
Key
N Magic
Magic
Bright Pendant
Pendant
N Pillar
Pillar
N Elixir
Potion
Scroll
Scroll
N Shield
Shield
Cobalt Big Star
Star
Tea white
Tea
N Transform
Transform
N Idol
Idol
Advertisement