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CyborgChart

A table that shows what the Cyborg can use, of which are the Eyes, Arms, and Legs.

Eyes are a fictional weapon kind of Stick Ranger, and is one of the three said kinds that the Cyborg class can utilize.

The Eye is mostly a supportive item that can provide with various things such as range increase, behavior towards allies/enemies, a special "compo item", and even provide laser/plasma beams as an attack. For offensive eyes, the range is fixed at 50, but AGI have very wide values (where min AGI is 1).

List of eyes

Icon Weapon LV AT AGI Range Type Bonus AT Buy Sell
Cyborg Eye 0 Eye +0% (Physical) 100 12
Note: Starting weapon. Render's the range of the Cyborg to be 100% of the range of an arm.
Cyborg Eye 1-1 Eye of Phase 1 -15% (Physical) 250 31
Note: Equivalent of the Quick's Card compo item.
Cyborg Eye 1-2 Flare Lens 1 3-4 1-199 50 Fire Length 2s 500 62
Note: Creates a fire cloud which acts like Fire Rise 3 and has the same fire length, but only has 1 bullet as opposed to 5.
Cyborg Eye 1-3 Eye of Fury 1 +150% (Physical) 750 93
Note: Similar to the Berserk's Card compo item, but does not "decrease" DF and instead its attacks can affect characters as well.
Cyborg Eye 1-4 Sharp Eye 1 +50% (Physical) 1000 125
Note: Similar to the Catapult's Card compo item.
Cyborg Eye 2-1 Eye of Focus 2 +1% 200-200 (Physical) 1500 187
Note: Increases AT by 1% every 4 seconds. This effect stacks up AT and resets when the cyborg killed an enemy, there is no enemy on screen, or when the cyborg passes the Next sign.
Cyborg Eye 2-2 Freeze Beam 2 4-4 1-299 50 Freeze Freeze time 0.8s 2000 250
Note: Fires a fast-speed laser that freezes an enemy.
Cyborg Eye 2-3 Eye of Heal 2 "-1" 50-50 50 (Physical) 2500 312
Note: The "AT -1" technically means that the Cyborg will be able to "heal" 1 LP a second. This affects characters and enemies in its range.
Cyborg Eye 2-4 Pseudo Eye 2 (Physical) 3000 375
Note: While it has no attacks on its own, it can act as a "book". When a cyborg attacks a certain enemy, that certain enemy's info will be showed, like it would on a bought book. It is only limited to one enemy; by hitting another enemy, it will shift the info perspective on the other enemy.
Canon Weapons
N Bow
Bows
N Glove
Gloves
N Gun
Guns
N Orb
Orbs
N Ring
Rings
N Staff
Staves
N Sword
Swords
N Whip
Whips
Fanon Weapons
N Arm
Arms
N Null
Arrows
N Axe
Axes
Bag
Bags
N Baseball
Baseballs
N Basketball
Basketballs
N Null
Basses
N Null
Belts
N Blowgun
Blowguns
N Bomb
Bombs
N Null
Boomerangs
N Null
Chopswords
N Club
Clubs
N Null
Costumes
N Null
Crossbows
Curse-0
Curses
N Null
Disco Balls
N DSword
D. Swords
Element (Generic)
Elements
N Null
Elements
N Eye
Eyes
N Food
Foods
N Football
Footballs
N Null
Gas Tanks
N Null
Gliders
N Null Guitars Blank Hammer
Hammers
Horn
Horns
N Null
Inventions
N Null
J. Weapons
N Null
Knives
N Kunai
Kunais
N Null
Lances
N Null
Lasers
N Leg
Legs
N Null
Maces
N Mace
Maces
N Mask
Masks
N Null
Missiles
N Attack
Necromancy
N Null
Oars
Pencil
Pencils
N Pickaxe
Pickaxes
N Null
Pitchforks
N Null
Plates
N Null
Plasmas
Potion
Potions
N Null
Remotes
N Saw
Saws
N Null
Scythes
N Shield
Shields
N Shoe
Shoes
N Star Shurikens N Sling
Slings
N Null
Spears
N Spear
Spears
N Null
Staves
N Null
S. Weapons
N Sword
Swords
N Null
Swords
N Taser
Tasers
N Tennis Ball
T. Balls
N Tome
Tomes
N Utensil
Utensils
N Null
Viles
N Wrench
Wrenches

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