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"You take the Blue Stone -- the story ends, you wake up in your bed and believe whatever you want to believe. You take the Red Stone -- you stay in Wonderland and I show you how deep the rabbit-hole goes."

You're viewing a page which has a duplicate in the Dan-Ball Wiki, and is the FANON version of it. If you were looking for the canonical version, click the Red Stone and type its name (or go here). Clicking the Blue Stone takes you to the Dan-Ball website.

...you are still free to provide ideas here.

See also: Anti-Charm

This is a collective page of the fanon charms in Stick Ranger, even though the charms are of a canon compo item group. If you'd like to add a card, do so alphabetically.

List of charms

Fire Charm Fire Charm

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: 50% Fire Invalid Red Smiley Walker (Opening Street) 2000 250
level 2: 80% Fire Invalid Orange Boss Smiley Wheel (Grassland 7) - 500
level 3: 90% Fire Invalid Red Boss Mask Bat - 750
level 4: 95% Fire Invalid Orange Big Roundhead Eel (Seabed 6) - 1000

Composition restriction: no restrictions

Effect explanation: Blocks out Fire-type attacks by showing a purple zero, similarly to a Black Crystal with physical attacks. Blocking out damage will only be successful on a per projectile basis, meaning that each projectile can only damage characters with the charm equipped once.
Former description: Acts like a Black Crystal that is only against Fire attacks.

Credits: Francisco25, modified by NNW


Ice Freeze Charm Ice-Freeze Charm

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: 50% Ice and Freeze invalid Blue Big Skull Bat (Hill Country 2)
Green Big Fairy Snake (Hill Country 3)
4000 500
level 2: 80% Ice and Freeze invalid Cyan Boss Gel Dragon (Seaside 3)
Blue Boss Roundhead Eel (Submarine 3)
- 1000
level 3: 90% Ice and Freeze invalid Grey Boss Box Walker (Desert 2)
Blue Box Eel (Desert 5)
- 1500
level 4: 95% Ice and Freeze invalid Tan Big Box Snake (Beach 3)
Blue Shield Eel (Cavern 4)
- 2000

Composition restriction: no restrictions

Effect explanation: A mix of Ice and Freeze Charm. Sell values are the same as cards.

Note: Are dropped by both the 2 enemies that drops Ice Charm and and Freeze Charm, but with half rate of drop.

Credits: Samuel17


Mute Charm Mute Charm

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: 50% Mute Invalid unknown 2000 250
level 2: 80% Mute Invalid unknown - 500
level 3: 90% Mute Invalid unknown - 750
level 4: 95% Mute Invalid Purple Big Roundhead Eel (Seabed 6) - 1000

Composition restriction: no restrictions

Effect explanation: Prevents characters from being inflicted the Mute ailment.

Credits: HankGuideDude


Thunder Charm Thunder Charm

Level Effect Dropped by Cost for
buying
Profit for
selling
level 1: 50% Thunder Invalid unknown 2000 250
level 2: 80% Thunder Invalid unknown - 500
level 3: 90% Thunder Invalid unknown - 750

Composition restriction: no restrictions

Effect explanation: Blocks out Thunder-type attacks by showing a purple zero, similarly to a Black Crystal with physical attacks.

Credits: Francisco25


Canon Items
Generic white card
Card
N Charm
Charm
N Crown
Crown
N Crystal
Crystal
Diamond
Jewel
N Medal
Medal
N Spirit
Spirit
N Stone
Stone
Fanon Items
Anti-Freeze Charm (Art)
Anti Charm
Card Booster
C. Booster
N Chest
Chest
White Dust CP
Dust
N Exchanger
Exchanger
Light Feather
Feather
Fuel Can
Fuel Can
Gold Onigiri
G. Onigiri
Horse Armor
H. Armor
Onigri pack
Item Pack
N Key
Key
N Magic
Magic
Bright Pendant
Pendant
N Pillar
Pillar
KO-Potion
Potion
KO-Scroll
Scroll
N Shield
Shield
Cobalt Big Star
Star
Tea white
Tea
N Transform
Transform

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